College of Science

Courses

Computer Graphics & Game Design II

Course Code C0669 Th 4 Pr 4 CrHrs 3

The student able to:

1-Describe the graphics display devices.

2-Learn how to draw 2D & 3D objects and make transformations on them.

3-Deals with many types of Digital Images and some ways of image processing.

Distribution of Marks

Final Mark

Final Exam

Second Term

Mid-Year

First Term

100

Prac.

Theor.

Prac.

Theor.

Prac.

Theor.

Prac.

Theor.

20

30

5

5

10

20

5

5

References

SN

Fundamentals of Computer Graphics, Fourth Edition by Marschner, Steve Shirley, Peter

1

Computer graphics. Principles and practice by Hughes J.F., et al.

2

Subject

Week

3D Geometric transformation

First

3D Translation

Second

3D Scaling

Third

3D Rotation

Fourth

Fill Areas

Fifth

Polygon Filling Algorithm

Sixth

Boundary & Flood Fill Algorithm

Seventh

Scan Line Algorithm

Eighth

2D Viewing

Ninth

Clipping Operation:

Tenth

Types of Clipping Operation

Eleventh

point clipping

Twelfth

Line clipping

Thirteenth

Cohen-Sutherland algorithm

Fourteenth

Examples

Fifteenth